Sunday, July 27, 2008

Update on the engine.

The nuts and bolts of the engine are coming along at slow pace. Some personal stuff has taken priority right now. But even then some stuff already in place. One arc ball camera done. All the basic scenenode serialization in place. Need to test it a lot. I would be updating the blog with the architecture of the engine soon.

Tuesday, July 08, 2008

XNA and WPF incompatibility.

I was working on an XNA engine. Nothing bleeding edge just a small project to pacify the game developer in me. One big blow came to it in the form of WPF and XNA not able to work in unision. Being a Flex consultant, its my second nature to write xml ui and ECMA 3 actionscript 3 code. Now I shall have to go back to the old windows forms and the bland nature of windows UI. Was thinking of making a cool editor which not only had the functionality but also the looks. Anyways thats for today .... will be back tomorrow with an update on the engine.